So our internet is capped...So I'm forced to be productive some more. I think this this is getting close to the final look and feel of what is going to be a very schmick prototype. P:
Tuesday, 21 February 2012
Monday, 20 February 2012
Universal Smashing
Chipping away at some more gui elements for the new game that I'm working on for Universal Chicken, an Adelaide Indie games company. :D
Sunday, 19 February 2012
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