Tuesday, 21 February 2012

Universaly productive

So our internet is capped...So I'm forced to be productive some more. I think this this is getting close to the final look and feel of what is going to be a very schmick prototype. P:

Monday, 20 February 2012

Universal Smashing

Chipping away at some more gui elements for the new game that I'm working on for Universal Chicken, an Adelaide Indie games company. :D

Sunday, 19 February 2012